commit 852eebf5a064179e9b305f61212eab32ef0db4b8
parent b6563965b2514a81fef74aad1e6415ee294affcf
Author: Luke Willis <lukejw@loquat.dev>
Date: Mon, 1 Sep 2025 09:44:47 -0400
Add new post about my stack
Diffstat:
1 file changed, 58 insertions(+), 0 deletions(-)
diff --git a/posts/new-programming-stack.md b/posts/new-programming-stack.md
@@ -0,0 +1,58 @@
+`((title . "A Programming Stack Has Been Chosen") (date . "2025-09-01"));`
+I have finally chosen a programming stack. After a lot of procrastination, I
+have finally decided what tools to stick to. I realized that my scope is way too
+broad and that I keep trying to get "lower-level" without ever actually learning
+anything. So, I've decided to (somewhat arbitrarily) pick editors, languages and
+libraries to stick to and get good with.
+
+My Editor:
+- Kakoune
+
+My Keyboard Layout:
+- Programmer Dvorak (DVP)
+
+My languages:
+1. C (specifically, C99)
+2. Guile Scheme
+3. Python
+
+My Libraries:
+- OpenGL
+
+
+Kakoune is nice. I originally liked the Helix editor, but I didn't like that it
+tried to be an all-in-one program. That's great for some people, but not for me.
+Kakoune is the inspiration for Helix, and it is a much more UNIX-styled program
+in the way it works. This means that instead of having the scope creep of
+managing everything (like in Emacs, which was my close contender) it is simple
+enough to just plug in nicely with my tiling window manager. I like that,
+personally.
+
+As for the keyboard layout... I have never been able to type well with QWERTY.
+My chicken-pecking muscle memory is so strong that I have been basically unable
+to touch-type with it. Programmer Dvorak is something so strange and odd that I
+have to learn how to touch-type for it. Luckily, I've already learned decent
+touch-typing for DVP thanks to having too much free time in high school. It's
+not perfect, but it's likely the best thing for me to refine. The keybinds for
+kakoune might be weird because of this, but that's fine for now.
+
+The languages were chosen for pretty simple reasons.
+1. C99 because it's simple, low-level and works everywhere.
+2. Guile Scheme because Scheme is a legendary language and GNU Guix (which I
+work with a lot) uses it.
+3. Python is not my favorite language, but I don't have anything against it.
+It's the language that I have to learn for my computer science class.
+
+OpenGL might be a strange thing to mention here, but it's there because I have
+always wanted to learn Vulkan and as a result have never finished a game or
+application using it. OpenGL is simple and supported everywhere. Sure, it's not
+the greatest thing in the world, but it's good enough and won't such up all of
+my time. I can learn Vulkan later if I have a real reason to.
+
+So, now I can say I know my stack. I'm going to stick to it unless I have a
+really good reason that ISN'T vague ideological purity. Which, in all honesty,
+is usually why I try to learn something. That's not good, so here I am.
+
+In Christ,
+
+Luke