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commit 852eebf5a064179e9b305f61212eab32ef0db4b8
parent b6563965b2514a81fef74aad1e6415ee294affcf
Author: Luke Willis <lukejw@loquat.dev>
Date:   Mon,  1 Sep 2025 09:44:47 -0400

Add new post about my stack

Diffstat:
Aposts/new-programming-stack.md | 58++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
1 file changed, 58 insertions(+), 0 deletions(-)

diff --git a/posts/new-programming-stack.md b/posts/new-programming-stack.md @@ -0,0 +1,58 @@ +`((title . "A Programming Stack Has Been Chosen") (date . "2025-09-01"));` +I have finally chosen a programming stack. After a lot of procrastination, I +have finally decided what tools to stick to. I realized that my scope is way too +broad and that I keep trying to get "lower-level" without ever actually learning +anything. So, I've decided to (somewhat arbitrarily) pick editors, languages and +libraries to stick to and get good with. + +My Editor: +- Kakoune + +My Keyboard Layout: +- Programmer Dvorak (DVP) + +My languages: +1. C (specifically, C99) +2. Guile Scheme +3. Python + +My Libraries: +- OpenGL + + +Kakoune is nice. I originally liked the Helix editor, but I didn't like that it +tried to be an all-in-one program. That's great for some people, but not for me. +Kakoune is the inspiration for Helix, and it is a much more UNIX-styled program +in the way it works. This means that instead of having the scope creep of +managing everything (like in Emacs, which was my close contender) it is simple +enough to just plug in nicely with my tiling window manager. I like that, +personally. + +As for the keyboard layout... I have never been able to type well with QWERTY. +My chicken-pecking muscle memory is so strong that I have been basically unable +to touch-type with it. Programmer Dvorak is something so strange and odd that I +have to learn how to touch-type for it. Luckily, I've already learned decent +touch-typing for DVP thanks to having too much free time in high school. It's +not perfect, but it's likely the best thing for me to refine. The keybinds for +kakoune might be weird because of this, but that's fine for now. + +The languages were chosen for pretty simple reasons. +1. C99 because it's simple, low-level and works everywhere. +2. Guile Scheme because Scheme is a legendary language and GNU Guix (which I +work with a lot) uses it. +3. Python is not my favorite language, but I don't have anything against it. +It's the language that I have to learn for my computer science class. + +OpenGL might be a strange thing to mention here, but it's there because I have +always wanted to learn Vulkan and as a result have never finished a game or +application using it. OpenGL is simple and supported everywhere. Sure, it's not +the greatest thing in the world, but it's good enough and won't such up all of +my time. I can learn Vulkan later if I have a real reason to. + +So, now I can say I know my stack. I'm going to stick to it unless I have a +really good reason that ISN'T vague ideological purity. Which, in all honesty, +is usually why I try to learn something. That's not good, so here I am. + +In Christ, + +Luke